Showing posts with label Networking. Show all posts
Showing posts with label Networking. Show all posts

Tuesday, May 18, 2010

Database firm reports rising demand for IPv6

An article from www.networkworld.com.

Pervasive Software, a Texas maker of embeddable database software, says it is seeing a rise in demand for IPv6 support from its Japanese customers.

Pervasive plans to provide full IPv6 functionality in Release 11 of its PSQL software, which is due out this summer.
IPv6 is the long-anticipated upgrade to the Internet's main communications protocol, which is known as IPv4.

IPv4 uses 32-bit addresses and can support 4.3 billion devices connected directly to the Internet. IPv6, on the other hand, uses 128-bit addresses and supports a virtually unlimited number of devices -- 2 to the 128th power.

The Internet infrastructure is migrating to IPv6 because it is running out of IPv4 address space. The Regional Internet Registries said in April that only 8% of IPv4 address remain unallocated. The remaining IPv4 addresses are expected to run out by 2012.

Pervasive says the demand for IPv6 is coming from the Japanese government market, which has new guidelines requiring agencies to purchase hardware and software systems that support IPv6.

"Most of our customers that sell to the central government or local governments as well have been trying wherever possible to use hardware and software that supports IPv6," says Martin Sims, Pervasive PSQL product manager. "I don't think many places have gone so far as using IPv6, but it is very much considered when people purchase hardware and software. Our Japanese customers have been very much asking us to come up with a version of our database product that supports IPv6."

Pervasive said that the Japanese government mandate for IPv6 has done more to encourage IPv6 deployment than similar efforts by Asian carriers.

"When the government comes out with these guidelines, vendors don't want that checkbox to be unchecked," Sims says. "One of our largest customers sells systems for libraries. Even though this is a central government guideline, it is filtering down to the local libraries."

The dynamic in the Japanese market is of interest because the U.S. federal government is instituting a similar change to its Federal Acquisition Regulation requiring all IT acquisitions to support IPv6. The FAR change goes into effect in July.

The U.S. government already met a mandate to demonstrate IPv6 capability on its backbone networks as of June 2008. But federal agencies have made little progress since then in terms of deploying IPv6.

Pervasive executives say they have not yet received requests for IPv6 support from its U.S. customers, many of whom are independent software vendors that support the U.S. federal market.

"The Westerners…keep asking us: Why are you doing this? Why are you investing money to add IPv6 into the product? Why can't you do this other preferred feature?" says Gilbert Van Cutsem, general manager of the database division at Pervasive Software. "But we have to do this because of the Japanese government mandating this. And a fairly big chunk of our revenues are coming out of Japan. But the good news is that while we're doing this for Japan, Japan is a little bit ahead of the curve for the rest of the world. The issue will hit all of us, but that might not be until 2012."

Pervasive says its PSQL software will have full IPv6 functionality for its legacy Btrieve interface this summer and that its SQL relational interface will support IPv6 by year-end.

Van Cutsem says Pervasive has been working on IPv6 development for six months.

"I wouldn't call it trivial," Van Cutsem says, pointing out that PSQL supports three operating systems. "The idea was that we always have a single code base for these three platforms so that all of these products are totally identical and totally compatible. Fixing IPv6 is one thing, but fixing it in such a way that you can deploy it on three platforms in exactly the same way with exactly the same behavior makes it non-trivial."

Pervasive says it is ready for the upcoming FAR change requiring IPv6.

"We wouldn't be afraid of the U.S. government's requirement," Van Cutsem says. "Thanks to our Japanese customers, we will not have to scramble to support it."

Thursday, October 30, 2008

The Physical Layer

The Physical layer in the OSI model is responsible for binary transmission. This involves electronic circuits, wires, connector, voltages and data rates or speed of transmission. One of the most commonly used device that belongs to this layer is the NIC (Network Interface Card). There are different NICs for different types of networking protocol. There are also different NICs for different types of networking media or wires. For laptops that do not have a built-in network interface card, a special device called PCMCIA (Personal Computer Memory Card International Association) is used.

There are three things that you need to consider in selecting a NIC. Two of which is already mentioned, the type of Protocol your want to use in your network, the type of Media, and lastly the type of System Bus your computer have. It is called Bus because it is a collection of wires on the motherboard which carries data and timing signals from one part of a computer to another.

Types of Protocols you need to consider:

  • Ethernet
  • Token Ring
  • FDDI

 

Types of Media:
  • Twisted-pair
  • Coaxial
  • Wireless
  • Fiber-optic

Type of System Bus:
  • PCI - Peripheral Component Interconnect
  • ISA - Industry Standard Architecture


CCNA Exam tip:


This would possibly come out in the CCNA Exam. Situations that require NIC installation:

  • Installation of a NIC on a PC that does not already have one
  • Replacement of a malfunction or damaged NIC
  • Upgrade from a 10Mbps NIC to a 10/100/1000Mbps NIC
  • Change to a different type of NIC, such as wireless
  • Installation of secondary, or backup, NIC for network security reasons


Another very common Physical Layer device is the Modem (Modulator - Demodulator). This device provides the computer with connectivity to a telephone line. It converts the data in digital format to analog format and vice versa.

CCNA Exam tip:

This would possibly come out in the CCNA Exam. The ping command is the command used to test network connectivity. It is a basic program that can verity whether the specified IP address exist in the network and is reachable. In checking IPv6 address, you may use the ping6 command. Going deeper inside the ping command, this command will send an ICMP/ICMPv6 ECHO_REQUEST packets to elicit an ICMP/ICMPv6 ECHO_REPLY from a network host/computer.

The basic ping command synopsys:
ping <ip address> - where <ip address> is the address of the host/computer that you want to test connectivity with.

ping 127.0.0.1 - this is an internal loopback test. If your TCP/IP network configuration configuration is working well, then you will get a reply from 127.0.0.1. If you want to try IPv6, its loopback address is ::1 which is a shortcut for 0000:0000:0000:0000:0000:0000:0000:0001.

Wednesday, October 29, 2008

The OSI Model

In the beginning, when man discovered computer networks and its importance... there was chaos. Different brilliant people created their own brilliant ways of sending data electronically from one computer to another computer. As an end result, computers made from one vendor could not directly communicate with computers made from a different vendor for they do not follow the same communication protocols. A protocol is a set of rules or an agreement that determines the format and transmission of data.

With this the ISO (International Organization for Standardization) passed a standard to different vendors a set of standards that ensure greater compatibility and interoperability of various computer network devices.

This new standard is called the Open System Interconnection Model (or OSI Model or commonly known as the 7 OSI Layers).

The 7 OSI Layers:

  1. Physical

  2. Data Link

  3. Network

  4. Transport

  5. Session

  6. Presentation

  7. Application


The benefits of the OSI Model are:

  • It reduces complexity of the entire computer network design by slicing it into 7 different areas. You can then set your focus to one area instead of the whole computer network system.

  • It standardizes interfaces. You can now clearly determine which type of interface you are going to adopt for your network so that all computers can commuication with each other without problems.

  • It facilitates modular engineering for you can now focus your design to one particular layer at a time.

  • While one particular vendor focuses only its development or enhancements to a particular layer, others can also enhance other layers. Thus accelerates the evolution of computer networks.

  • Lastly, since it reduces the complexity of the design, it also simplifies the teaching and learning of computer networking.

Tuesday, April 8, 2008

Subnetting 101


IPv4 Overview


This is intented to give a brief review on IPv4 and discover the magic of Routing IPv4 packets then unravel the secrets of Subnetting.

Basically, the Internet Protocol Address Version 4(IPv4) has 3 different usable classes, namely:Class A, Class B and Class C. There is also a group of addresses used for multicast called Class D and another group of reserved addresses used for research called, Class E. This document will focus only on Class A, B, and C.

IPV4 Review



In order to start unraveling the mystery of subnetting, let us try first to review the characteristics of an IPv4 address. An IPv4 address as we all know is 32-bits in size which is divided into 4 groups called octets. Each octet represents 8-bits of data(4 groups x 8-bits per group equals 32, right?). In writing this 32-bit IP address, each octet is separated with a dot(.) and the leftmost octet is the most significant octet and the rightmost octet is the least significant octet.

IPv4 Address Binary Representation:




In order to be able to identify to which class does an IPv4 address belong, we look at its most significant bits(the leftmost bits) of the most signifacant octet of an IPv4 address.


In Figure 2, if you try to examine a Class A address, you will find that its most significant bit is equal to 0. The first two most significant of a Class B address is 10 and Class C address starts with 110. The x's found in Figure 2 represents either 0 or 1.

Simplifying the IP address:

Suppose we have an IP address in binary: 11000011101010100101010100001111 (32 bits)
It will be divided into 4 octets separated with a dot: 11000011.10101010.01010101.00001111

But binary numbers are hard to memorize, so an IPv4 address is commonly represented in decimal formats.
11000011.10101010.01010101.00001111 is now represented as 195.170.85.15

Binary to decimal conversion:
11000011 = 195
10101010 = 170
01010101 = 85
00001111 = 15

CCNA Practice Problems:



Q1: The IPv4 address 195.170.85.15 belongs to what class?
Q2: What could be the minimum and maximum value for the first octet of a Class A address?
Q3: What could be the minimum and maximum value for the first octet of a Class B address?
Q4: What could be the minimum and maximum value for the first octet of a Class C address?

Answers will be posted in the next blog related to this article.


To be continued...
Next topic: The Magic of Routing